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| Page 1 of 2 | Previous | Next | IGNATIA WEBS JULY 5, 2012 Join the #MOOC on #gamebased #learning For all of you interested in game-based learning, here is a 5 week MOOC (Massive Open Online Course) that will put you up to speed. Got the information via the wonderful MOOC-supporter John Mak. The Games-based Learning MOOC begins on July 9, 2012 and will run for 5 weeks with an optional proposal/project week in mid-September. edupunk games mooc | IGNATIA WEBS MARCH 23, 2012 Learning Solutions #LScon: Stephanie Daul on gaming and eLearning Live from the Morning Buzz session on gaming and eLearning with Stephanie Daul. keep a function for those loosing the game. Get out of the mind-frame that gaming is in front of a television set. We ALL play games, with our kids, with everyone. Before starting Stephanie asked the audience what games they use in their eLearning (if any). Angry birds). | | | | | | | MOBILE COMMONS NOVEMBER 16, 2012 Brooklyn Recovery Fund Turns a Nets Game into a Chance to Support Sandy Victims The program is using text message donations from all over the country to support Brooklyn nonprofits that are working in the area to help those whose lives have been upended by Sandy’s devastation. Last Sunday, they advertised their efforts at the Barclay Center during the Nets game against the Orlando Magic. At the evening’s end, the Nets beat the Orlando Magic , 82-74. | MLEARNOPEDIA DELICIOUS JULY 25, 2009 Mobile Learning in India All of these learning processes can be supported through mobile phones. There are also innovative games based around SMS that have strong learning potential. Such screens also allow for meaningful amounts of text to be displayed, supporting rapid serial presentation of context-appropriate information. There is a definite appeal in gaming for learning using mobile phones. MORE >> | MLEARNOPEDIA DELICIOUS OCTOBER 21, 2009 Mark Power » Augmented Reality - A Game Changer in Mobile Learning? Mark Power A JISC CETIS blog Contact Subscribe Meta Log in Entries RSS Comments RSS WordPress.org Augmented Reality - A Game Changer in Mobile Learning? and “it’s not a game-changer, it’s a fad!. Right now the bugbear with 3D is the lack of supporting cinema screens and similar applies to AR capable devices. No, not Cloud Computing. Still. Cheers! MORE >> | MOBILE LEARNING JANUARY 9, 2008 Create a free SMS auto-reply learning tool I’ve previously blogged about StudyTXT , a system deployed at a number of New Zealand educational institutions (to whom it is available for free), which allows students to send an SMS and receive on-demand learning and support information on their mobile phones. Some educators have used StudyTXT to provide brief revision “flash cards or notes for their students on-demand; but I can also see the possibility for this kind of system to be used to play educational games or mobile quizzes. Ethan is an science teacher who has set up an SMS game for his students. | | | | | | | | | -
RAPID INTAKE MOBILE LEARNING | WEDNESDAY, NOVEMBER 9, 2011 Adobe Drops Flash for Mobile - What Does it Mean for mLearning and eLearning? This morning Adobe stated that it will no longer develop the Flash player for mobile devices in favor of throwing their support behind HTML5 development. This will likely be a blow to Android device manufacturers who have counted on the Flash player support as one of the main differentiations from Apple devices, but what does it mean for e-learning and m-learning developers? Flash is light-years ahead in gaming and simulation power. For advanced e-learning solutions such as gaming and simulations, HTML5 will be woefully behind for years. MORE >> -
MLEARNING TRENDS | FRIDAY, DECEMBER 30, 2011 Enterprise mLearning Predictions for 2012 The many advantages of mobile web apps – like cross platform OS support for iOS, Android and others – will still be mitigated in key areas like security, off-line storage, sync updates, access to device features like cameras (although this is improving in the spec) plus critical infosec concerns like SSO support when disconnected and remote wipe capabilities that just don’t work in mobile web apps yet. We do sense that mobile web apps will start to take their rightful place when looking to support an organization’s external learners (e.g., Mobile Learning Goes Mainstream. MORE >> -
Mobile Learning: Course Interface Design for Smartphones (e.g. iPhone) Versus Tablets (e.g. iPad) If we choose to support smartphones, we don't have a lot of screen real estate. If we choose to support tablets, we have a lot more screen real estate. It's not a game. It's media-based (audio, video, animation) or interactive content (quizzes, games, simulations). you are going to support, but for more details on that, see these blog posts: [link] [link]. When designing a course for mobile devices we have to make a fundamental decision: are we going to design the course for both smartphones or tablets.or How do we account for that? Images can also be bigger. MORE >> -
MLEARNING TRENDS | WEDNESDAY, DECEMBER 28, 2011 Enterprise Mobile Learning 2011 - Year in Review using different types of devices in multitudes of languages across diverse geographies are sure to drive awareness in mobile learning and generate interest from organizations of all sizes seeking to achieve their own successes and become more innovative in the way the train and support their ever-mobile learning communities. We should know – we offer a mobile web app and virtually no one opts to use it when the native app is also available given the lack of content types and features supported today. a.k.a. How On Target Were My 2011 Predictions? On the Target – But Barely. MORE >> -
IGNATIA WEBS | SUNDAY, OCTOBER 9, 2011 free #mLearning journal iJIM new issue published Great new issue with topics on mobile gaming, mobile collaborative learning design, mobile learning performance support, language learning and other. This is a nice mLeanring journal to send your papers to (short and full papers). At the end you can also find two calls for papers, one is for a special issue of iJIM on the topic of VANETS (combination social computing and cars/vehicles). International Journal of Interactive Mobile Technologies(iJIM) has just published its latest issue at [link]. mobile research paper mobile learning call for papers MORE >>
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