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The mLearnopedia content community collects and organizes the best information from around the web that will help you learn and stay current on
mobile learning. If you would like to be included and or participate, please contact: Judy Brown
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113 Articles match "Games","Presentation"
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The Latest from Mobile Learning
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Rapid Prototyping for Mobile Learning Applications – I
However as we started development on mobile learning applications, the game changed drastically. This was easy when we made eLearning, the limited range of interactions and content presentation allowed for prototypes to be modeled quite easily. Storyboards were sorely inadequate to describe application features and states.
Upside Learning
- Thursday, August 12, 2010
IPhone- User Interface Guidelines – Part III
Switch Control: Presents user with two mutually exclusive choices like yes/no or on/off. Related posts: IPhone- User Interface Guidelines – Part II IPhone- User Interface Guidelines- Part I How to Develop Cost Effective Game Applications for the iPhone. Rows can be divided into sections or groups. It can be made editable.
Upside Learning
- Friday, July 9, 2010
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The Best from Mobile Learning
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the great ILS challenge
looks at different cultures to go into gaming. (getting a bit tired so might be a bit limited). implicit coordination! suddenly realizing that Wendy Wickham is live blogging as well. mmm, I will just sit back and link to hers
Ignatia Webs
- Wednesday, April 16, 2008
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my presentation on vodcasting
View | Upload your own I gave the presentation with enthusiasm, because I really believe in the benefits of vodcasting and the possibilities of web2.0. In my enthusiasm I taped my presentation, but I did not put myself in the camera angle :-) but still, if anyone is interested the audio will probably be understandable as well.
Ignatia Webs
- Sunday, December 2, 2007
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NASA goes MMO
NASA wants to start a MMO ( Massive Multiplayer Online game ) as an educational game. At our institute we are working on a game that involves HIV/AIDS, but I will keep you informed on this one as we proceed with our plans This certainly goes towards a full laboratory simulation if you ask me. You've gotta love this idea!
Ignatia Webs
- Thursday, April 24, 2008
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mLearning-World.com: The Learning Circuits Blog: Federation of American Scientists Bland Report on Harnessing the power of video games for learning
mLearn 2006 - Presentations Will at Work Learning: m-Learning Tsunami Corporate eLearning Development: Podcasting with i. 9658; 07/04 - 07/11 (3) eLearning Kindle eBook From Toy to Tool: Cell Phones in Learning: Speak U. From mLearnopedia: April - June Hot List: Mobile L. 9658; 06/20 - 06/27 (1) mLearnCon 2010: Dr. New Le. Training. iTunes 7.7
mLearning World
- Thursday, December 7, 2006
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AG08 session I'm Busy Enough. What Do I Need a Second Life For? by Alan Levine
(For the live blogging info look below the AG08 synopsis) Alan Levine's blog the presentation that he gave The Second Life wiki of the NMC campus Second Life, and virtual worlds in general, are high on the hype curve this year. some skeptical thoughts: the graphics are okay, but not up to gaming standards. serious games.)
Ignatia Webs
- Wednesday, April 16, 2008
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Dr Math – A mobile tutoring platform for Africa?
A presentation about Dr Maths on MXit , the very successful South African mobile instant message maths tutoring platform that is part of the Mobi LED initiative. Presented at: South Africa - Finland knowledge partnership on ICT (SAFIPA) Conference, 8 June 2009. Download presentation (PPT). Girls using Dr Maths on MXit.
mLearning Africa
- Friday, June 12, 2009
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Serious Games as Mobile Learning At School | FUTURE-MAKING SERIOUS GAMES
8220;Pupils are using a whole range of devices that can be used on the Internet - mobile phones, gaming devices, MP3 players," he says. The new mobile device policy is currently being discussed by Notre Dame’s IT Strategy Group before being presented to the full school management. Tags: games UK
elianealhadeff.blogspot.com
- Wednesday, October 7, 2009
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AG08 keynote speaker John Patrick: the future of the Internet
Jingle networks, look at skyfire, pcmobilizer, ribbit, tuktumi, maxRoam, PCMobilizer The internet is NATURAL: user generated content, gaming exploding, let's play tag - the long tail, wikimedia - the writeable web. Gaming is the big deal, IBM is designing there new applications around game structures, it is BIG. Voice2.0:
Ignatia Webs
- Wednesday, April 16, 2008
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AG08 session Scanning the Globe: Connecting your Digital World to the World Around You by Brent Schlenker
Mobile devices - formerly known as phones - will define the game 3. There are many opportunities to incorporate digital data with learning events that take place in a physical, real-world setting. In 2007 this technology significantly expanded in Asia, and it is coming to the U.S. in 2008. 2D barcode manifesto 1. Free barcode generators 5.
Ignatia Webs
- Wednesday, April 16, 2008
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Results of the FP6 Mobile Game-based Learning Project Available from SourceForge
The platform created to enable the respective game models is now available as Open Source under the European Public License (EUPL). The primary target audience is young people aged 16-24 (a priority age-range of the EC), who regularly use mobile technologies and are interested in mobile learning games. Tags: tools games
cordis.europa.eu
- Tuesday, December 23, 2008
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