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The mLearnopedia content community collects and organizes the best information from around the web that will help you learn and stay current on
mobile learning. If you would like to be included and or participate, please contact: Judy Brown
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97 Articles match "Games","Podcast"
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The Latest from Mobile Learning
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mLearning Demand Is Growing
Our mobile audio-video podcasts, mobile quiz games, and m-learning nuggets, both as web and native apps, are being used successfully by clients across the globe. These include content creation and applications for tablet computers like the Apple iPad, learning games etc. You can read more about it here.
Upside Learning
- Thursday, July 29, 2010
eModeration Station
Listen to podcasts produced by the Roswell High student is with their mobile devices on the school website. She posts to her own professional blog about a new podcasting project that she has started with her elementary class. She listens and responds to the podcasts her students have contributed to the podcasting site.
www.emoderationskills.com
- Thursday, June 10, 2010
eModeration Station » Mobile learning #2: The issues
few of your learners have asked you to recommend apps, games and other mobile-friendly content they can use out of class. to play games, to listen to podcasts, to learn vocabulary…) on the move and in their spare time? Subscribe to the comments for this post? Tweet This! Share this on Facebook. Add this to Google Reader. Or not.
www.emoderationskills.com
- Tuesday, May 4, 2010
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The Best from Mobile Learning
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Thoughts on Interactive Gaming
I am going to deviate from my typical topic of conversation to share some experiences, reflections and conversations I have had of late concerning the use of interactive gaming in learning. I will begin by admitting that I am an amateur gamer and a novice when it comes to understanding the role of gaming can play in helping kids learn.
The Mobile Learner
- Monday, December 22, 2008
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IT To Go: Free IT Podcasts | Mobile Learning
The podcasts are available from the college’s Web site or through Apple iTunes Music Store; they will likely become available soon through Yahoo!®. June 2006 M T W T F S S « May Jul » 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 Recent Posts “A kitten learns to fish using the iPad.
mLearning
- Tuesday, June 27, 2006
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mLearning-World.com: The Learning Circuits Blog: Federation of American Scientists Bland Report on Harnessing the power of video games for learning
mLearn 2006 - Presentations Will at Work Learning: m-Learning Tsunami Corporate eLearning Development: Podcasting with i. 9658; 07/04 - 07/11 (3) eLearning Kindle eBook From Toy to Tool: Cell Phones in Learning: Speak U. From mLearnopedia: April - June Hot List: Mobile L. 9658; 06/20 - 06/27 (1) mLearnCon 2010: Dr. New Le. Training. iTunes 7.7
mLearning World
- Thursday, December 7, 2006
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Of Mobile Devices, Apps, Games and Casual Mobile Learning - Classroom 2.0
partnered with a couple of grad students to design and program an app to teach boolean logic while playing a fun robot shooter game the only difference being that that our "guns" were logic gates, and the bit that the player had to shoot based on 2 random 1/0 input bits was the bit that matched the "rogue bot" moving towards the gate "gun".
www.classroom20.com
- Sunday, April 4, 2010
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mLearning-World.com: Educational Development for the Gameboy Generation
Portable video game devices could hold the key to creating easy to use interactive training programs. Devices such as the Nintendo DS raise the bar even higher by providing collaborative gaming. The Nokia N-Gage brings an expandable platform of gaming and mobile communications to the forefront. New Le. Training. iTunes 7.7
mLearning World
- Tuesday, February 14, 2006
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Language practice using mobile phones | Mobile Learning
Her students have also been recording their conversations using mp3 players as well as the mobile phones. In another post, Lynne bemoans how every single mobile device seems to require a different charger. Using Twitter in the classroom The iPad and its impact on m-learning. Ubiquette. learning device for $60.
mLearning
- Friday, September 1, 2006
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mLearning-World.com: Sony PSP as Educational Handheld?
Ive never been much of a gamer, and only recently have I delved into Second Life, however, with more and more educational games being made for the Sony PSP, Ive decided its time to jump into the foray. Im hoping to use more than the browser function, instead look at how game development can be incorporated into training with the device.
mLearning World
- Wednesday, December 27, 2006
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mLearning-World.com: How To Create Rapid and Cheap Mobile Learning- Text Messaging
In this article, we are going to use two types of learning content- Data Bursts & Game Show interactions. Interactivity: In the Game Show example below, you’ll see that text messaging provides a unique interactivity experience that often isn’t found in other eLearning methods. Mobile quiz tests Games knowledge.
mLearning World
- Thursday, October 5, 2006
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Second Life and eLearning: the quest
The podcast of Thomas Malone (June 2007) talks about the important shift to more freedom for future workers. the fact that you need to walk the path within the game. The only freedom in the game is limited to those choices that were designed in the game itself. Tony O'D is comparing it to the shift towards democracy.
Ignatia Webs
- Thursday, June 28, 2007
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mLearning Demand Is Growing
Our mobile audio-video podcasts, mobile quiz games, and m-learning nuggets, both as web and native apps, are being used successfully by clients across the globe. These include content creation and applications for tablet computers like the Apple iPad, learning games etc. You can read more about it here.
Upside Learning
- Thursday, July 29, 2010
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