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The mLearnopedia content community collects and organizes the best information from around the web that will help you learn and stay current on
mobile learning. If you would like to be included and or participate, please contact: Judy Brown
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117 Articles match "Devices","iPhone","Software"
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The Latest from Mobile Learning
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Format Wars in the Mobile Space
Couple that with a personal device that individuals own and you have a powerful market. Mobile devices such as cell phones have become really personal devices. Since the early 1980′s, gaming manufacturers have used proprietary software with digital locks to keep their content from landing on other consoles.
The Mobile Learner
- Friday, July 23, 2010
What to take into account when chosing a mobile device for learning?
The amount of features you want to use will also allow you to purchase a low or high cost smartphone or mobile device. First of all if you are a tech savvy person you could go for a less expensive device which has all the options of the iPhone and more, for the iPhone costs a lot, yet is similar to many other mobile phones that are cheaper.
Ignatia Webs
- Sunday, June 27, 2010
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The Best from Mobile Learning
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What the iPhone OS 3.0 could mean for mobile learning
It is clear thathe iPhone is one of the most interesting devices for mobile learning applications. big change, which is not explicitly pointed out on that overview is the new possiblity to send MMS via the iPhone. All of these changes have lots of potential to create better mobile learning for the iPhone and iPod Touch.
mLearning Blog
- Thursday, March 19, 2009
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Thoughts on the Current State of Mobile Devices
Only a few short years ago, when mobile devices were still mainly cell phones and music players, the thought of a mobile revolution supplanting the computer revolution seemed distant. Computers ruled for three main reasons: more powerful hardware, better software and, most importantly, much faster access to the internet. Desktop vs.
The Mobile Learner
- Saturday, May 8, 2010
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IPhone- User Interface Guidelines- Part I
The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. Designing the User Interface of Your iPhone Application: Covers available components to develop IPhone application interfaces. This is the first.
Upside Learning
- Thursday, June 24, 2010
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What to take into account when chosing a mobile device for learning?
The amount of features you want to use will also allow you to purchase a low or high cost smartphone or mobile device. First of all if you are a tech savvy person you could go for a less expensive device which has all the options of the iPhone and more, for the iPhone costs a lot, yet is similar to many other mobile phones that are cheaper.
Ignatia Webs
- Sunday, June 27, 2010
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GPS Mission: For once a free, fun and working GPS game
Today I reviewed GPS Mission on the iPhone, which is a GPS-based user-powered mobile game. What is especially great about the software is that Germany-based developer Orbster GmbH took the time to support the iPhone 3G, Nokia Symbian and Windows Mobile phones and not only “one of the above. Link: [link].
mLearning Blog
- Wednesday, February 18, 2009
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The Powerful Combination of Mobile Devices and Learning Apps
In discussing the use of mobile devices, it is easy to forget that the educational and productive power of mobile devices comes through the integration of the devices with other tools. realize that when I make reference to apps, it tends to imply the use of an iPhone or iPod Touch. Mobile Devices and Literacy.
The Mobile Learner
- Sunday, November 15, 2009
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the mobile project update 1: html + mp4 + mobile moodle
As I started writing the previous week , we are working on a mobile module that is accessible by a lot of (I know it is vague for now, but I will make it more substantial soon) mobile devices. The models we aim for are currently iPhone 3G, Nokia N95 and HTC TyTn. The MLE is also free software, great! what more would one want?
Ignatia Webs
- Monday, February 2, 2009
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Richard Clark: mLearning on multiple devices: a practical guide at mLearnCon
very intelligent and sharp minded man with glasses, with kind gestures to give energy to his words, mainly elaborating with iPhone examples. interesting: instapaper (interesting online, offline page reader, for iPhone, iPod, iPad) Apple: when launching the 4.0 you can ONLY use apple development software and developer tools.
Ignatia Webs
- Wednesday, June 16, 2010
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Mobile Innovation – Using the Device as a Microscope
Innovative thinkers are always finding new ways to leverage the power of the mobile device. We’ve seen the screen used for a flashlight, the device used as a compass and lots of other novelty oriented uses (just take a look at the iPhone’s app store). The image could be sent from the device to a doctor for analysis.
mLearning is Good
- Tuesday, November 10, 2009
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iThinkEd » Navizon’s “Moving Mode Location Feature for Your iPhone
iThinkEd
- Monday, February 11, 2008
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