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The mLearnopedia content community collects and organizes the best information from around the web that will help you learn and stay current on
mobile learning. If you would like to be included and or participate, please contact: Judy Brown
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96 Articles match "Devices","Games","iPhone"
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The Latest from Mobile Learning
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Training Plan For iPhone Application Development
Right now, everyone wants to develop applications for mobile devices and in particular for the iPhone, as it has changed the way we look at mobile devices. There is lots of material available about iPhone development on the web but very little about how to go about it. Training plan For IPhone Development. Topic.
Upside Learning
- Friday, August 20, 2010
mLearning Demand Is Growing
Hence, in response to the rising requirements, our innovation team has been taping onto the latest trends and developing new applications across various platforms such as Android, iPhone, Blackberry, Symbian etc. These include content creation and applications for tablet computers like the Apple iPad, learning games etc.
Upside Learning
- Thursday, July 29, 2010
Format Wars in the Mobile Space
Couple that with a personal device that individuals own and you have a powerful market. Mobile devices such as cell phones have become really personal devices. Take the gaming industry as an example. The problem here is that while there are some gaming manufacturers that create games for many formats, others do not.
The Mobile Learner
- Friday, July 23, 2010
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The Best from Mobile Learning
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IPhone- User Interface Guidelines- Part I
The iPhone’s revolutionary user interface has changed the way we look at mobile devices. The iPhone SDK let’s you create native applications for the device. Designing the User Interface of Your iPhone Application: Covers available components to develop IPhone application interfaces. This is the first.
Upside Learning
- Thursday, June 24, 2010
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GPS Mission: For once a free, fun and working GPS game
Today I reviewed GPS Mission on the iPhone, which is a GPS-based user-powered mobile game. Bottom line: All in all the game is programmed and structured very well and would be a great addition for all interactive mobile learning. The mobiles obviously do need GPS or an external GPS device (via Bluetooth). Link: [link].
mLearning Blog
- Wednesday, February 18, 2009
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Over 100,000 iPhone/iPod Apps
iPhone® and iPod touch® customers in 77 countries can choose from an incredible range of apps in 20 categories, including games, business, news, sports, health, reference and travel. am currently exploring a new iPhone app released yesterday entitled Chorus. Tags: Chorus iPhone iPod Apple Judy Brown).
mLearnopedia on Blogspot
- Wednesday, November 4, 2009
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Training Plan For iPhone Application Development
Right now, everyone wants to develop applications for mobile devices and in particular for the iPhone, as it has changed the way we look at mobile devices. There is lots of material available about iPhone development on the web but very little about how to go about it. Training plan For IPhone Development. Topic.
Upside Learning
- Friday, August 20, 2010
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IPhone- User Interface Guidelines – Part II
I have already covered the types of applications, fundamental human interface design principles and the iPhone OS environment in my first post of this series. In this article and the next, I will try to summarize the various components available for developing the user interface of your iPhone application. It contains text and buttons.
Upside Learning
- Wednesday, July 7, 2010
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Mike Sharples: Innovationi n mLearning: an international pespective
and propping it into mobile devices). It uses sms, with a powerful server engine to play a game, as well as interact through sms messaging. Where they use mobile devices that can capture the real environment, and on which the mobile device puts extra information (e.g. and to build a community between health sex workers.
Ignatia Webs
- Tuesday, June 15, 2010
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Flash Player On Devices – Going Mobile Just Got Easier
One of the best signs for those who make learning content is the Flash Player finally coming to mobile devices in large numbers. But now Adobe has adapted the Flash player to run higher end content on new devices. The version that will run on devices is 10.1, will run well on older devices.
mLearning is Good
- Tuesday, February 23, 2010
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mLearning-World.com: The Learning Circuits Blog: Federation of American Scientists Bland Report on Harnessing the power of video games for learning
Use your iPod/iTouch/iPhone to. 9658; 07/27 - 08/03 (4) Mobile Learning Device Poll mLearning and Baseball Making the classroom a playground for learning (In. Warning ► 07/20 - 07/27 (2) Three Great iPhone Tips Courtesy of eWeek Is Your Training in the Red or in the Green? 9658; 06/20 - 06/27 (1) mLearnCon 2010: Dr.
mLearning World
- Thursday, December 7, 2006
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Of Mobile Devices, Apps, Games and Casual Mobile Learning - Classroom 2.0
partnered with a couple of grad students to design and program an app to teach boolean logic while playing a fun robot shooter game the only difference being that that our "guns" were logic gates, and the bit that the player had to shoot based on 2 random 1/0 input bits was the bit that matched the "rogue bot" moving towards the gate "gun".
www.classroom20.com
- Sunday, April 4, 2010
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Mobile Augmented Reality – A Brief Overview
Students can now use their mobile device as an interface to the virtual world while walking through the real world. We may first see widespread use of modern augmented reality technology in the gaming world. The motion capture allows the gamer to interact with the virtual world that exists in the game.
mLearning is Good
- Thursday, June 25, 2009
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