| | Application + Microsoft + Performance Support | 7 articles |
| Page 1 of 1 | Previous | Next | MLEARNING TRENDS JANUARY 7, 2011 mLearning Tech A’plenty Released at CES 2011 And many of these advances drive the potential and increase the affordances of mobile learning and performance support across the enterprise. For those of us with the means and the desire, the choices are plentiful and reasonable in most markets and the up-trending Bring Your Own Device movement is starting to influence IT departments to allow newer Apple iOS , Google Android and Microsoft Windows Phone7 devices to coexist on the highly restricted/locked down networks IT has operated in the past. Better Devices. Way Faster Networks. | MLEARNING IS GOOD FEBRUARY 4, 2009 Are Apps the Future of Mobile Learning? In a much more casual way, I also try to observe how people use their mobile devices and what applications they have on those devices. “As of October 2008, there were over 1600 Mobile Learning applications in the [Apple App] store. “In just one week after the launch of their Android Market store, there were 24 Mobile Learning applications in stock , reference to Google’s recently opened Android Market Store. As a developer, you constantly look for the “next big thing. Much organizational learning is unique in what it teaches. | RECENT POSTS JULY 30, 2010 | MLEARNOPEDIA DELICIOUS Change: Working & Learning; Anywhere, Anytime « Coaches Corner APRIL 13, 2010 | MLEARNOPEDIA DELICIOUS Reading the signs | Work, Learn, Play MARCH 18, 2009 | MLEARNOPEDIA DELICIOUS iPhone 3.0, mobile learning and the ID | | | | | | MLEARNING TRENDS DECEMBER 31, 2012 My 2012 Enterprise mLearning Predictions Recap We do sense that mobile web apps will start to take their rightful place when looking to support an organization’s external learners (e.g., Part of this shift was driven by the fact that Flash-based content actually didn’t perform/behave well on most Flash-enabled handsets and tablets especially when the content was local rather than on a server. On Target But. Hit & A Miss. | MLEARNOPEDIA DELICIOUS APRIL 13, 2010 Reading the signs | Work, Learn, Play At one point talk was that one-minute daily soap operas would become NTT Docomo’s killer mobile phone application though I don’t think the Japanese have gotten quite that far yet. There’s so much advice now and so much of it conflicts that it kind of boils down to: “Show me an opinion and I’ll show you a study that supports it. The reason? The result? MORE >> | MLEARNOPEDIA DELICIOUS JULY 30, 2010 Change: Working & Learning; Anywhere, Anytime « Coaches Corner I suggest you disregard the question of platform and instead think about the work being performed. Once you understand the workflow, check to see if you need to provide details and step-by-step instruction based on specific platforms or applications. If not, no worries. We are going to work through the information together. And, no, it wasn’t that many years ago!) MORE >> | MLEARNOPEDIA DELICIOUS MARCH 18, 2009 iPhone 3.0, mobile learning and the ID There are many learning industry practice leaders who believe that Apple's iPhone has jump-started the long-anticipated adoption of mobile devices, products and services for learning and performance support. As the mobile web goes, so grow the opportunities for new and improved mobile learning applications. They may be great developers - or artists - or programmers - but they may not have much background with things like performance objectives and learning goals. Out of curiousity -- how many IDs among us have ever tried to design a mobile learning application? MORE >> | | | | | | | | | -
MLEARNING IS GOOD | SUNDAY, MARCH 30, 2008 Flash Lite on More Mobile Devices Means More Mobile Devices with Rich E-Learning Content Microsoft is now licensing Flash Lite for Windows Mobile. What this means is that you can develop full scale mobile applications with the Flash Authoring Tool and deploy them to devices running Windows Mobile. To see an example application that I created, check out my mobile learning tool called Burst. Burst is a demonstration and performance support tool, but if you look at the capabilities of Flash Lite, you can imagine that it could be used to develop several different learning solutions Burst was built with Flash Lite 2.1, MORE >>
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