| || |
|Page 1 of 1 || Previous | Next |
| | IGNATIA WEBS
JANUARY 18, 2012 4 calls for #papers on #mLearning and #eLearning
The 2012 European Year of Active Ageing and the Solidarity Between Generations serves as framework for raising awareness, generating innovative approaches and disseminating good practice. Happy New Year to all of you! Slowly getting up to speed for a wonderful 2012: working on a new online feature (thanks to Stephen Downes)… which takes more time than expected, but hoping to get it launched in the next couple of weeks. All of which I will share as work progresses. But to start the year: the new call for papers! Topics: www.scirp.org/Journal/AimScope.aspx?JournalID=104
| | MLEARNING TRENDS
DECEMBER 31, 2012 My 2012 Enterprise mLearning Predictions Recap
This recent post suggests more tablets were received/activated on Christmas Day than smartphones fueled by our sustained interest in gadgets to help inform, entertain and hopefully educate us in times of need. Here’s the analysis of how it all played out. Prediction #1 - Mobile Learning Goes Mainstream. Or perhaps this is more a case of the classic “frog in boiling water” scenario. Bullseye.
FEBRUARY 22, 2010 | MLEARNOPEDIA DELICIOUS
Mobile E-learning Publishing: iPad, iPhone, or Kindle – Which do iChoose?
| || || |
| | MLEARNING TRENDS
DECEMBER 27, 2010 2010: mLearning Year in Review
More significantly, our growing hosted customer base now includes financial services, pharma/healthcare, government and many of the world’s leading carriers and tech OEMs who are now confident to outsource their mlearning services “into our cloud” even though they often support 1,000s to 100K+ servers of their own. A.K.A. How our January 2010 Predictions Played Out! Validated (“Double”).
| | MLEARNOPEDIA DELICIOUS
FEBRUARY 22, 2010 Mobile E-learning Publishing: iPad, iPhone, or Kindle – Which do iChoose?
One of the more interesting windows into Apple’s recent iPad activity comes from Flurry, a mobile device analytics company. Augmented Reality and touch-sensitive science games are two of the best examples of educational game-like format—oftentimes incorporating integrated marketing. What did their “stealth” analysis uncover? Is it a game, an e-learning course, a marketing tool?
| || ||
Mobile Learning can personalize the content based on your interests, your LinkedIn profile, what you share on Twitter and LinkedIn, and what content people similar to you are sharing. More on Content Personalization
Sign-in using your social networks so we can begin to personalize your experience.
We need your email and password to allow you to log into your personalization features.
Enter your email address to reset your password. A temporary password will be e-mailed to you so that you may log in.